Bottlenecks don't help if it lets their entire group move into ours, it only helps if we still position as we must in order to extend. That means as their groups pushes into the milegate we must get away from the archways. If I had stopped in the archway I might have been debuff nuked down myself, as I got body debuffed as I was leaving it on our side (you can see this at 8:31), and I expected since we were 7 people that we would be kiting away, since with 7, even if we drop one we are still disadvantaged at that spot, so I was expecting us to pull out and try to get our menta back up (which I still think was the right call), not push back in from the archway. I might have been able to stop and quickcast debuff and then start kiting again, but I was just thinking for sure we'd hard kite. Does suck to see someone eat a couple heat nukes then take a heat debuff and eat another then hit 4% health.
Once we got open field with them our 7 started to give them trouble too, with the 2nd menta that's a totally different fight.
One of the only advantages we have over RJ atm is our ability to disengage fights when they are not favorable, the milegate can help us do that too, and I think we should utilize it. It may seem lame, but we are around RR4, if we can disengage and get a more favorable inc, I believe we should against them. At least until higher RR.