Hey ladys!
Since not everyone has finished his build yet, i think it is worthy to put up such a thread.
In my opinion in WvW we need characters that fill specific main roles. And even in GW2 i think you can call i Heal CC DD and Tank. Unlike in other games, in GW2 this is not decided by the choice of the class but mostly by the stats that you pick in your template. For example healing power for a dedicated supporter, toughness for a tank, power/precision/condition dmg/crit dmg for DD's. Ofc in GW2 you are not forced to purely max out into one of that directions, there is tons of hybrid specs that are good aswell. But having a couple of dedicated healers, dds and tanks around it would add certain focus for everyone which makes the gameplay in a group alot of easier over the time IMO. CC is a thing that can actually applied by everyone and SHOULD be so, in my opinion its, like it was in DAoC, the most powerful tool. I am not sure but i think Rangers and Necros can apply heavy annoying CC. Personally i find root and immobilize the most powerful once as they can last forever (atleast it feels like it in this fast paced game). I think there are some classes that have an above average amount of CC capability (Necro, Ranger?) and maybe it might be even a good thing if we had 1 or 2 people which main focus is exactly this. Lets try to set up a list to get a little overview. Except for Glasscannons like me it is probably not easy to categorize your chars but ill try to make the table like that:
Pure (theres is not a class that only fullfil one role but with Pure i mean people that focus their stats on 1 of that roles):
- Tank:
- DD: Bloodwyne (Warrior)
- Support: Plata (Necro)
- CC: Eliyza (Ranger)
Hybrids (let us know your own definition of your hybrid class )
- Hybrid DD: Lasastard (Ele)
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